Since fall 2019, we have developed and implemented gamification systems in 15 schools across Russia: in Moscow, the Republic of Tatarstan, Kaluga, Lipetsk, Novgorod,
and Nizhny Novgorod regions.
The main goal of this system is to be compact and meanwhile implement and maintain the values of teamwork and cooperation. It also complies with the basic principles of the new educational model for Russian schools, namely, personalization, the development of soft skills, and real-life relevance.
The system is based on six gamification elements: avatars, quests, points, levels, achievements, and badges; and tests 8 gamification hypotheses.